Gambling Skill-Game

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Gambling Skill-game
Type of Game: Cards
Skill List: Profession (Gambler), Bluff, Perception, Sleight of Hand, Sub-linguistics.

Gambling is handled differently for a number of different games…

Chimera
Step 1: Determine Ante/Pool for hour’s worth of games & buy In
Step 2: Cheating (Sleight of Hand) vs (Perception) or (Bluff) vs (Sub-linguistics)
Step 3: Game Check (Profession (Gambler) or Default Skill at penalty [Bluff])
Step 4: Compare Net Gamble scores to a table???
Step 5: Distribute that many cards as Hand.
Step 6: Lay out the Goat, the Lion, and the Dragon (The Heads) (3 random cards)
Step 7: Players choose best two cards in their hands
Step 8: Raise, See, or Fold
Step 9: Reveal & Highest Poker Hand Wins the Pot

Back Ally 9’s
Step 1: Determine Ante/Pool for hour’s worth of games & buy In
Step 2: Cheating (Sleight of Hand) vs (Perception) or (Bluff) vs (Sub-linguistics)
Step 3: Game Check (Profession (Gambler) or Default Skill at penalty [Perception])
Step 4: Compare Net Gamble scores to a table???
Step 5: Distribute that many cards as Hand.
Step 6: Hand out 1 face (1 random card ) to each player
Step 7: Players choose best single card in their hands
Step 8: Raise, See, or Fold
Step 9: Reveal & Hand Total Closest to 9 wins (10 is 0, 11 is 1, and so on)

Lucktheif (Gnomish Go Cheat)
Step 1: Determine Ante/Pool for hour’s worth of games & buy In
Step 2: Cheating (Sleight of Hand) vs (Perception) or (Bluff) vs (Sub-linguistics)
Step 3: Game Check (Profession (Gambler) or Default Skill at penalty [Diplomacy])
Step 4: Compare Net Gamble scores to a table???
Step 5: Distribute that many cards as Hand.
Step 6: Hand out 1d4 charms (1d4 random cards) to each player
Step 7: Players choose best single card in their hands
Step 8: Raise, See, or Fold
Step 9: Check Jokers;
Player with 1 Joker, if any, gets to add a rule to the Complex Victory Table
Player with 2 Jokers, if any gets to remove or reorder 1 item from the Complex Victory Table
Step 10: Reveal & Consult Complex Victory Table (go down, until someone wins)

Complex Victory Table
RanK Condition Victory if
1 Black Ace in Hand Has the Least Cards
2 Red Queen in Hand Has the Most Cards
3 Black Aces & Eights in Hand Doesn’t Win, but can trade for anyone else’s hand
4 Flush Changes the color of all cards and gains 2 points
5 Cards Player with Most Points wins
6 Joker Lose 1 Point
7 Two of a Kind Gain (x-1) points, where X is the number of cards in hand (Stacks)
8 Cards in Hand = Total Players Gain that many points
9 No Clear Winner Someone clearly cheater, and game must be solved through other means!

Krahd (Goblin Skirmish)
Step 1: Determine Ante/Pool for hour’s worth of games & buy In
Step 2: Cheating (Sleight of Hand) vs (Perception) or (Bluff) vs (Sub-linguistics)
Step 3: Game Check (Profession (Gambler) or Default Skill at penalty [Intimidate])
Step 4: Compare Net Gamble scores to a table???
Step 5: Distribute that many cards as Hand.
Step 6: Hand out 6 soldiers (6 random cards) to each player
Step 7: Players shuffle soldiers, and place additional cards in desired order on top of Soldiers
Step 8: Raise, See, or Fold
Step 9: Players Proceed to play no-shuffle 3-card-burn-tie-breaker war
Step 10: Reveal & Hand Total Closest to 9 wins (10 is 0, 11 is 1, and so on)

More games to be determined…

For now, table works like so: 1-9 produces only 1 card, 10 produces 2 cards, and every 5 thereafter produces another card.

Gambling Skill-Game

FateWeaver Vivika